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Overkill’s The Walking Dead

Overkill's' The Walking Dead is a Co-Op FPS developed in Unreal Engine 4 at Starbreeze Studios AB in Stockholm. I've worked on the game since January 2017 as a Game System Designer working on multiple core gameplay features, where my main focus has been leading the weapons team to deliver a AAA FPS experience.
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PAYDAY 2

Payday 2 is a Co-Op FPS developed in an in-house engine at Starbreeze Studios AB in Stockholm. I've worked briefly on the game in 2019 as a Senior Game Designer & Consultant for design features during the restarted development.
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